Professional Experience

Upcoming AAA game (2019-Now)

This is the next gen entry of a beloved franchise.

As a Player Design Lead, I am responsible for overseeing all of the core player mechanics and content including character classes, movement, abilities, weapons, controls and cameras.

Anthem (2017-2019)

Anthem is a 3rd person action role-playing game developed by BioWare and published by Electronic Arts. It was released in 2019 on PC, PlayStation 4 and Xbox One.

Equipped with incredible Javelin exosuits, players can run, jump, fly and swim through a beautiful alien world.

As a Gameplay Design Lead, I was responsible for the player character, camera and controls.

Dreadnought (2015-2016)

Dreadnought is a free to play, class based shooter where you captain highly customizable spacecraft fighting with and against other players in session based multiplayer battles.

As Senior Game Designer, I was involved in various aspects of the core gameplay including player classes and abilities, game modes, progression mechanics, HUD and UI/UX design as well as gameplay tuning and balancing.

Dead Island 2 (2012-2015)

Dead Island 2 is an open world action RPG with a focus on CO-OP.

As Game Designer, I was responsible for the combat and core gameplay mechanics including movement, weapons, controls, cameras and AI/creatures.

The project was eventually cancelled.

Unannounced AAA project (2011)

I was responsible for the multiplayer component of an unannounced 3rd person, AAA, action game for a major Japanese publisher which eventually was cancelled.